kimberly.ai

Kimberly Darwin

Digital artist & AI creative strategist

I make things by hand, then teach them to breathe. Two kinds of imagination, one body of work.

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[VIDEO-02-WELCOME]1:1 · mp4 · HeyGen intro

Made with Heygen, Runway, ComfyUI & Procreate

01 · Motion
In a Heartbeat — Rebelle painting, still
[VIDEO-01-BREATHING]16:9 · mp4 · autoplay muted loop

In a Heartbeat

Rebelle painting animated with AI

Painted by hand in Rebelle, then animated so the motion rises from inside the brushwork itself.

[VIDEO-03]1:1 · mp4

Snow on the Astral Plane

[VIDEO-04]4:3 · mp4

Earth by Ella

Rebelle paintings animated with Kling 3.0
02 · Image
Folk-art painting: figure in red with black dog in an orb-hung forest
[IMG-GEN-01]4:3 · webp
Whimsical Girl with DogMade with Midjourney
[VIDEO-GEN-02]9:16 · mp4
Animated MeditatorMade with Veo3
Imperial jade cabochon ring in platinum with diamonds
[IMG-GEN-03]2:3 · webp
Imperial Jade, Diamond and Platinum RingMade with Leonardo Kino XL
Felted girl with curly hair among dolls and stuffed animals in a toy closet — pre-animation plate
[IMG-GEN-04]png
Pre animation plate for Runway Big Ad ContestMade with Runway
Night sky polaroid — stars and a glowing moon over silhouetted trees
[IMG-GEN-05]1:1 · webp
Night Sky PolaroidMade with Leonardo Iterate
Tethered comic panel: man in winter coat tethered by green energy to a hooded figure in the snow
[IMG-GEN-06]2:3 · webp
Scene from Tethered ComicMade in Lore Machine
Faded vintage photograph of five smiling friends in a seaside town
[IMG-GEN-08]webp
Faded vintage photographMade with Lucid Origin
Dark collage of city silhouettes with a lone figure in a hat
[IMG-GEN-07]4:3 · webp
Contact Sheet for Junk JournalsMade with Midjourney
03 · Sound

Morning Allowance Meditation

My voice cloned in Eleven Labs

0:00 / 0:00
[AUDIO-01] · mp3 · awaiting file

A Fictional In-World Character

Generated voice in Eleven Labs

0:00 / 0:00
[AUDIO-02] · mp3 · awaiting file
04 · Product

Are You Allowing?

Upcoming manifestation app for Apple and Android. Original coding refined with Fable and Claude Design. Currently in TestFlight. Animated with Seedance 2.0.

Are You Allowing? app screen 1
[IMG-APP-01]app · 9:19.5
Are You Allowing? app screen 2
[IMG-APP-02]app · 9:19.5
Are You Allowing? app screen 3
[IMG-APP-03]app · 9:19.5
[VIDEO-APP-04]app · 9:19.5 · mp4

Brambleholt

Brambleholt — field journals, in development under Guilt Free Life LLC. Product photography generated in Runway using proofs before manufacture, for brand development and concept testing.

Brambleholt Press logo
[IMG-BRAM-01]1:1 · webp
Brambleholt nature journal open on a camp chair, leaf study page
[IMG-BRAM-02]16:9 · webp
Hand sketching a bird in the Brambleholt journal on a mossy rock
[IMG-BRAM-03]16:9 · webp
Brambleholt journal held open in a sunlit forest
[IMG-BRAM-04]16:9 · webp
05 · Web
unownedthings.com
UnownedThings.com — homepage with hand-made objects left in the world
[IMG-SITE-01]16:10 · webp
UnownedThings.comClaude Design for WordPress
thestringsociety.com
TheStringSociety.com — dark homepage with mission and agents
[IMG-SITE-02]16:10 · webp
TheStringSociety.com“Extra” Theme for WordPress
areyouawakening.com
AreYouAwakening.com — blog homepage with awakening articles
[IMG-SITE-03]16:10 · webp
AreYouAwakening.comDIVI UI for WordPress
snoutshine.shop
SnoutShine — homepage, the stone that remembers joy
[IMG-SITE-04]16:10 · webp
SnoutShine.shopClaude Design for Cloudflare Pages

AwakeCon — conference brand & campaign design

AwakeCon — Starseeds: Earth for the First Time
[IMG-AC-01]1080×1080 · webp
StarseedsOriginal photography combined in Canva
AwakeCon — Reality Romp, the game show for quantum explorers
[IMG-AC-02]1080×1080 · webp
Reality RompOriginal photography combined in Canva
AwakeCon — Admit It: modern elf woman with bow and quiver
[IMG-AC-03]1080×1080 · webp
Modern Elf WomanStock photography combined in Canva
AwakeCon — Bella the chihuahua as a constellation
[IMG-AC-04]1080×1080 · webp
BellaStock photography combined in Canva and Photoshop
[VIDEO-AC-01]9:16 · mp4

Conference identity and campaign graphics for AwakeCon.Video: Henry VIII painting by Hans Holbein the Younger animated in Reallusion Cartoon Creator

06 · Worlds

The Stringiverse ARG — an ongoing world, transmitted in pieces.

[VIDEO-STR-01]16:9 · mp4
Transmission 01 — Antimatter being from the StringiverseMidjourney generated image animated with Kling 3.0
Frequency Interference Theories Forum — in-world phpBB board
[IMG-STR-01]16:10 · webp
Transmission 02 — In-world phpBB live forum
[VIDEO-STR-03]16:9 · mp4
Transmission 03 — Access DeniedMade with Leonardo Kino XL, Photoshop and Premiere Pro · Eleven Labs voice
[VIDEO-STR-02]16:9 · mp4
Transmission 04 — Time Doesn't FlyMade with Midjourney, Veo2 and licensed video in Premiere Pro
[VIDEO-STR-04]16:9 frame · mp4
Transmission 05 — Y2K style hand-coded in-world conspiracy theory siteequinoxed.neocities.org
Stringiverse character portrait: bearded man in embroidered robes
[IMG-STR-03]9:16 · webp
Transmission 06 — A Character of Questionable IntegrityCreated in Midjourney and animated in HeyGen
[VIDEO-STR-05]9:16 · mp4
Transmission 07 — Instagram ReelCreated with HeyGen Agent
[VIDEO-STR-06]9:16 · mp4
Transmission 08 — Agent Anika DesaiCreated with Avatar V in HeyGen
07 · Process

I was making paintings move before AI learned how — hand-animating a five-hundred-year-old portrait frame by frame because I wanted him to say something ridiculous. The tools finally caught up to the impulse. What I've learned from these tools: the motion must come from inside the piece. I don't animate paintings; I ask what a painting is already doing and let it keep going. A meadow of heart-shaped flowers wanted wind. Clouds want to wisp by. When the concept comes from outside the work, it sits on the surface like a filter. When it comes from inside, the painting seems to have always been moving.

The tools are instruments, not answers — so I test them like an art director, not a fan. I ran the line drawing below through four different models: most rendered beautiful glass, but only one understood that a hole goes all the way through. Fidelity isn't a function of price; you only learn which model can hear you by asking all of them. I match platform to problem — hosted models for speed, node-based pipelines when I need control, hand animation only when the machines can't hear what I'm asking — and my first take is always a hypothesis, not a result. Sometimes the model's mistake is better than my plan; it’s a melding of minds, after all. AI hasn't changed what I believe about making things. It still comes from within, even if we get some help articulating our ideas.

“The motion must come from inside the piece.”
Hand-drawn line sketch of two organic sculpture shapes
[IMG-PROCESS-01]1:1 · png
Anemone line drawing — Procreate
First render — glass sculptures on white marble
[IMG-PROCESS-02]1:1 · png
Sculpted in glass — Rendered in ComfyUI
[VIDEO-PROCESS-03]1:1 · mp4 · muted loop
Then it breathes — Animated in Runway Gen 4.5
Portrait of Kimberly Darwin
[IMG-PORTRAIT]1:1 · jpg
08 · About

Before any of it, I was a kid in the MIT labs — an unpaid playtester on Zork, the original text adventure, back when typing words at a machine and having it build a world around you was brand new. Nobody knew where that trick was headed. Least of all me.

I've been making things with my hands for as long as I can remember — gold, thread, sets and props, pixels, paint. I was a goldsmith, then a professional quilter, then a film crew's art department, and then the internet happened and I spent nearly three decades inside it: building brands, protecting them, and learning exactly how the web works from the DNS up.

The art never stopped. I paint — digitally, layered, usually somewhere cosmic — and lately I've been teaching those paintings to move, with AI as the newest tool on a very old workbench.

By day I help some of the world's biggest brands stay themselves online. The rest of the time I build worlds, design products, and make small strange objects that leave my hands and go looking for strangers.

kimberlydarwin.art — the pre-AI archive →
09 · Contact

Say hello

hello@kimberly.ai